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<div class="title">ON_Mesh 成员列表</div>  </div>
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<p>成员的完整列表，这些成员属于 <a class="el" href="class_o_n___mesh.html">ON_Mesh</a>,包括所有继承而来的类成员</p>
<table class="directory">
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>Append</b>(const ON_Mesh &amp;) (定义于 <a class="el" href="class_o_n___mesh.html">ON_Mesh</a>)</td><td class="entry"><a class="el" href="class_o_n___mesh.html">ON_Mesh</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>Append</b>(int count, const ON_Mesh *const *meshes) (定义于 <a class="el" href="class_o_n___mesh.html">ON_Mesh</a>)</td><td class="entry"><a class="el" href="class_o_n___mesh.html">ON_Mesh</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>AttachUserData</b>(ON_UserData *pUserData) (定义于 <a class="el" href="class_o_n___object.html">ON_Object</a>)</td><td class="entry"><a class="el" href="class_o_n___object.html">ON_Object</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>BoundingBox</b>() const (定义于 <a class="el" href="class_o_n___geometry.html">ON_Geometry</a>)</td><td class="entry"><a class="el" href="class_o_n___geometry.html">ON_Geometry</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>BrepForm</b>(ON_Brep *brep=NULL) const (定义于 <a class="el" href="class_o_n___geometry.html">ON_Geometry</a>)</td><td class="entry"><a class="el" href="class_o_n___geometry.html">ON_Geometry</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>CachedTextureCoordinates</b>(const ON_UUID &amp;mapping_id) const (定义于 <a class="el" href="class_o_n___mesh.html">ON_Mesh</a>)</td><td class="entry"><a class="el" href="class_o_n___mesh.html">ON_Mesh</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>ClearBoundingBox</b>() (定义于 <a class="el" href="class_o_n___geometry.html">ON_Geometry</a>)</td><td class="entry"><a class="el" href="class_o_n___geometry.html">ON_Geometry</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>CollapseEdge</b>(int topei) (定义于 <a class="el" href="class_o_n___mesh.html">ON_Mesh</a>)</td><td class="entry"><a class="el" href="class_o_n___mesh.html">ON_Mesh</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>CombineCoincidentVertices</b>(ON_3fVector, double) (定义于 <a class="el" href="class_o_n___mesh.html">ON_Mesh</a>)</td><td class="entry"><a class="el" href="class_o_n___mesh.html">ON_Mesh</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>CombineIdenticalVertices</b>(bool bIgnoreVertexNormals=false, bool bIgnoreTextureCoordinates=false) (定义于 <a class="el" href="class_o_n___mesh.html">ON_Mesh</a>)</td><td class="entry"><a class="el" href="class_o_n___mesh.html">ON_Mesh</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>Compact</b>() (定义于 <a class="el" href="class_o_n___mesh.html">ON_Mesh</a>)</td><td class="entry"><a class="el" href="class_o_n___mesh.html">ON_Mesh</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>ComponentIndex</b>() const (定义于 <a class="el" href="class_o_n___geometry.html">ON_Geometry</a>)</td><td class="entry"><a class="el" href="class_o_n___geometry.html">ON_Geometry</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>ComputeFaceNormal</b>(int) (定义于 <a class="el" href="class_o_n___mesh.html">ON_Mesh</a>)</td><td class="entry"><a class="el" href="class_o_n___mesh.html">ON_Mesh</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>ComputeFaceNormals</b>() (定义于 <a class="el" href="class_o_n___mesh.html">ON_Mesh</a>)</td><td class="entry"><a class="el" href="class_o_n___mesh.html">ON_Mesh</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>ComputeVertexNormals</b>() (定义于 <a class="el" href="class_o_n___mesh.html">ON_Mesh</a>)</td><td class="entry"><a class="el" href="class_o_n___mesh.html">ON_Mesh</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>ConvertQuadsToTriangles</b>() (定义于 <a class="el" href="class_o_n___mesh.html">ON_Mesh</a>)</td><td class="entry"><a class="el" href="class_o_n___mesh.html">ON_Mesh</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>ConvertTrianglesToQuads</b>(double angle_tol_radians, double min_diagonal_length_ratio) (定义于 <a class="el" href="class_o_n___mesh.html">ON_Mesh</a>)</td><td class="entry"><a class="el" href="class_o_n___mesh.html">ON_Mesh</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>CopyFrom</b>(const ON_Object *src) (定义于 <a class="el" href="class_o_n___object.html">ON_Object</a>)</td><td class="entry"><a class="el" href="class_o_n___object.html">ON_Object</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>CopyUserData</b>(const ON_Object &amp;source_object) (定义于 <a class="el" href="class_o_n___object.html">ON_Object</a>)</td><td class="entry"><a class="el" href="class_o_n___object.html">ON_Object</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>CountQuads</b>() (定义于 <a class="el" href="class_o_n___mesh.html">ON_Mesh</a>)</td><td class="entry"><a class="el" href="class_o_n___mesh.html">ON_Mesh</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>CreatePartition</b>(int, int) (定义于 <a class="el" href="class_o_n___mesh.html">ON_Mesh</a>)</td><td class="entry"><a class="el" href="class_o_n___mesh.html">ON_Mesh</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>CullClashingFaces</b>(int what_to_cull) (定义于 <a class="el" href="class_o_n___mesh.html">ON_Mesh</a>)</td><td class="entry"><a class="el" href="class_o_n___mesh.html">ON_Mesh</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>CullDegenerateFaces</b>() (定义于 <a class="el" href="class_o_n___mesh.html">ON_Mesh</a>)</td><td class="entry"><a class="el" href="class_o_n___mesh.html">ON_Mesh</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>CullUnusedVertices</b>() (定义于 <a class="el" href="class_o_n___mesh.html">ON_Mesh</a>)</td><td class="entry"><a class="el" href="class_o_n___mesh.html">ON_Mesh</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>DataCRC</b>(ON__UINT32 current_remainder) const (定义于 <a class="el" href="class_o_n___mesh.html">ON_Mesh</a>)</td><td class="entry"><a class="el" href="class_o_n___mesh.html">ON_Mesh</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>DeleteFace</b>(int meshfi) (定义于 <a class="el" href="class_o_n___mesh.html">ON_Mesh</a>)</td><td class="entry"><a class="el" href="class_o_n___mesh.html">ON_Mesh</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>DeleteMeshParameters</b>() (定义于 <a class="el" href="class_o_n___mesh.html">ON_Mesh</a>)</td><td class="entry"><a class="el" href="class_o_n___mesh.html">ON_Mesh</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>Destroy</b>() (定义于 <a class="el" href="class_o_n___mesh.html">ON_Mesh</a>)</td><td class="entry"><a class="el" href="class_o_n___mesh.html">ON_Mesh</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>DestroyDoublePrecisionVertices</b>() (定义于 <a class="el" href="class_o_n___mesh.html">ON_Mesh</a>)</td><td class="entry"><a class="el" href="class_o_n___mesh.html">ON_Mesh</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>DestroyHiddenVertexArray</b>() (定义于 <a class="el" href="class_o_n___mesh.html">ON_Mesh</a>)</td><td class="entry"><a class="el" href="class_o_n___mesh.html">ON_Mesh</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>DestroyNgonList</b>() (定义于 <a class="el" href="class_o_n___mesh.html">ON_Mesh</a>)</td><td class="entry"><a class="el" href="class_o_n___mesh.html">ON_Mesh</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>DestroyPartition</b>() (定义于 <a class="el" href="class_o_n___mesh.html">ON_Mesh</a>)</td><td class="entry"><a class="el" href="class_o_n___mesh.html">ON_Mesh</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>DestroyRuntimeCache</b>(bool bDelete=true) (定义于 <a class="el" href="class_o_n___mesh.html">ON_Mesh</a>)</td><td class="entry"><a class="el" href="class_o_n___mesh.html">ON_Mesh</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>DestroyTopology</b>() (定义于 <a class="el" href="class_o_n___mesh.html">ON_Mesh</a>)</td><td class="entry"><a class="el" href="class_o_n___mesh.html">ON_Mesh</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>DestroyTree</b>(bool bDeleteTree=true) (定义于 <a class="el" href="class_o_n___mesh.html">ON_Mesh</a>)</td><td class="entry"><a class="el" href="class_o_n___mesh.html">ON_Mesh</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>DetachUserData</b>(ON_UserData *pUserData) (定义于 <a class="el" href="class_o_n___object.html">ON_Object</a>)</td><td class="entry"><a class="el" href="class_o_n___object.html">ON_Object</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>Dimension</b>() const (定义于 <a class="el" href="class_o_n___mesh.html">ON_Mesh</a>)</td><td class="entry"><a class="el" href="class_o_n___mesh.html">ON_Mesh</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>DoublePrecisionVertices</b>() (定义于 <a class="el" href="class_o_n___mesh.html">ON_Mesh</a>)</td><td class="entry"><a class="el" href="class_o_n___mesh.html">ON_Mesh</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>DoublePrecisionVertices</b>() const (定义于 <a class="el" href="class_o_n___mesh.html">ON_Mesh</a>)</td><td class="entry"><a class="el" href="class_o_n___mesh.html">ON_Mesh</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>DoublePrecisionVerticesAreValid</b>() const (定义于 <a class="el" href="class_o_n___mesh.html">ON_Mesh</a>)</td><td class="entry"><a class="el" href="class_o_n___mesh.html">ON_Mesh</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>Dump</b>(ON_TextLog &amp;) const (定义于 <a class="el" href="class_o_n___mesh.html">ON_Mesh</a>)</td><td class="entry"><a class="el" href="class_o_n___mesh.html">ON_Mesh</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>DuplicateFace</b>(int face_index, ON_Mesh *mesh) const (定义于 <a class="el" href="class_o_n___mesh.html">ON_Mesh</a>)</td><td class="entry"><a class="el" href="class_o_n___mesh.html">ON_Mesh</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>EdgeRef</b>(ON_COMPONENT_INDEX ci) const (定义于 <a class="el" href="class_o_n___mesh.html">ON_Mesh</a>)</td><td class="entry"><a class="el" href="class_o_n___mesh.html">ON_Mesh</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>EdgeRef</b>(int tope_index) const (定义于 <a class="el" href="class_o_n___mesh.html">ON_Mesh</a>)</td><td class="entry"><a class="el" href="class_o_n___mesh.html">ON_Mesh</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>EmergencyDestroy</b>() (定义于 <a class="el" href="class_o_n___mesh.html">ON_Mesh</a>)</td><td class="entry"><a class="el" href="class_o_n___mesh.html">ON_Mesh</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>EnableDoublePrecisionVertices</b>(bool bEnableDoublePrecisionVertices) (定义于 <a class="el" href="class_o_n___mesh.html">ON_Mesh</a>)</td><td class="entry"><a class="el" href="class_o_n___mesh.html">ON_Mesh</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>EvaluateMeshGeometry</b>(const ON_Surface &amp;) (定义于 <a class="el" href="class_o_n___mesh.html">ON_Mesh</a>)</td><td class="entry"><a class="el" href="class_o_n___mesh.html">ON_Mesh</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>EvaluatePoint</b>(const class ON_ObjRef &amp;objref, ON_3dPoint &amp;P) const (定义于 <a class="el" href="class_o_n___mesh.html">ON_Mesh</a>)</td><td class="entry"><a class="el" href="class_o_n___mesh.html">ON_Mesh</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>FaceCount</b>() const (定义于 <a class="el" href="class_o_n___mesh.html">ON_Mesh</a>)</td><td class="entry"><a class="el" href="class_o_n___mesh.html">ON_Mesh</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>FaceIsHidden</b>(int meshvi) const (定义于 <a class="el" href="class_o_n___mesh.html">ON_Mesh</a>)</td><td class="entry"><a class="el" href="class_o_n___mesh.html">ON_Mesh</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>FaceRef</b>(ON_COMPONENT_INDEX ci) const (定义于 <a class="el" href="class_o_n___mesh.html">ON_Mesh</a>)</td><td class="entry"><a class="el" href="class_o_n___mesh.html">ON_Mesh</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>FaceRef</b>(int mesh_F_index) const (定义于 <a class="el" href="class_o_n___mesh.html">ON_Mesh</a>)</td><td class="entry"><a class="el" href="class_o_n___mesh.html">ON_Mesh</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>FirstUserData</b>() const (定义于 <a class="el" href="class_o_n___object.html">ON_Object</a>)</td><td class="entry"><a class="el" href="class_o_n___object.html">ON_Object</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>Flip</b>() (定义于 <a class="el" href="class_o_n___mesh.html">ON_Mesh</a>)</td><td class="entry"><a class="el" href="class_o_n___mesh.html">ON_Mesh</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>FlipFaceNormals</b>() (定义于 <a class="el" href="class_o_n___mesh.html">ON_Mesh</a>)</td><td class="entry"><a class="el" href="class_o_n___mesh.html">ON_Mesh</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>FlipFaceOrientation</b>() (定义于 <a class="el" href="class_o_n___mesh.html">ON_Mesh</a>)</td><td class="entry"><a class="el" href="class_o_n___mesh.html">ON_Mesh</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>FlipVertexNormals</b>() (定义于 <a class="el" href="class_o_n___mesh.html">ON_Mesh</a>)</td><td class="entry"><a class="el" href="class_o_n___mesh.html">ON_Mesh</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>GetBBox</b>(double *, double *, ON_BOOL32=false) const (定义于 <a class="el" href="class_o_n___mesh.html">ON_Mesh</a>)</td><td class="entry"><a class="el" href="class_o_n___mesh.html">ON_Mesh</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>GetBoundingBox</b>(ON_BoundingBox &amp;bbox, int bGrowBox=false) const (定义于 <a class="el" href="class_o_n___geometry.html">ON_Geometry</a>)</td><td class="entry"><a class="el" href="class_o_n___geometry.html">ON_Geometry</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>GetBoundingBox</b>(ON_3dPoint &amp;bbox_min, ON_3dPoint &amp;bbox_max, int bGrowBox=false) const (定义于 <a class="el" href="class_o_n___geometry.html">ON_Geometry</a>)</td><td class="entry"><a class="el" href="class_o_n___geometry.html">ON_Geometry</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>GetClashingFacePairs</b>(int max_pair_count, ON_SimpleArray&lt; ON_2dex &gt; &amp;clashing_pairs) const (定义于 <a class="el" href="class_o_n___mesh.html">ON_Mesh</a>)</td><td class="entry"><a class="el" href="class_o_n___mesh.html">ON_Mesh</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>GetConnectedComponents</b>(bool bUseVertexConnections, bool bTopologicalConnections, ON_SimpleArray&lt; int &gt; &amp;facet_component_labels) const (定义于 <a class="el" href="class_o_n___mesh.html">ON_Mesh</a>)</td><td class="entry"><a class="el" href="class_o_n___mesh.html">ON_Mesh</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>GetConnectedComponents</b>(bool bUseVertexConnections, bool bTopologicalConnections, ON_SimpleArray&lt; ON_Mesh * &gt; *components) const (定义于 <a class="el" href="class_o_n___mesh.html">ON_Mesh</a>)</td><td class="entry"><a class="el" href="class_o_n___mesh.html">ON_Mesh</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>GetCurvatureStats</b>(ON::curvature_style, ON_MeshCurvatureStats &amp;) const (定义于 <a class="el" href="class_o_n___mesh.html">ON_Mesh</a>)</td><td class="entry"><a class="el" href="class_o_n___mesh.html">ON_Mesh</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>GetMeshEdgeList</b>(ON_SimpleArray&lt; ON_2dex &gt; &amp;edge_list, int edge_type_partition[5]) const (定义于 <a class="el" href="class_o_n___mesh.html">ON_Mesh</a>)</td><td class="entry"><a class="el" href="class_o_n___mesh.html">ON_Mesh</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>GetMeshEdgeList</b>(ON_SimpleArray&lt; ON_2dex &gt; &amp;edge_list, ON_SimpleArray&lt; int &gt; &amp;ci_meshtop_edge_map, int edge_type_partition[5]) const (定义于 <a class="el" href="class_o_n___mesh.html">ON_Mesh</a>)</td><td class="entry"><a class="el" href="class_o_n___mesh.html">ON_Mesh</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>GetMeshEdgeList</b>(ON_SimpleArray&lt; ON_2dex &gt; &amp;edge_list, ON_SimpleArray&lt; int &gt; &amp;ci_meshtop_edge_map, ON_SimpleArray&lt; int &gt; &amp;ci_meshtop_vertex_map, int edge_type_partition[5]) const (定义于 <a class="el" href="class_o_n___mesh.html">ON_Mesh</a>)</td><td class="entry"><a class="el" href="class_o_n___mesh.html">ON_Mesh</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>GetMeshEdges</b>(ON_SimpleArray&lt; ON_2dex &gt; &amp;edges) const (定义于 <a class="el" href="class_o_n___mesh.html">ON_Mesh</a>)</td><td class="entry"><a class="el" href="class_o_n___mesh.html">ON_Mesh</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>GetMeshFaceSideList</b>(const int *Vid, struct ON_MeshFaceSide *&amp;sides) const (定义于 <a class="el" href="class_o_n___mesh.html">ON_Mesh</a>)</td><td class="entry"><a class="el" href="class_o_n___mesh.html">ON_Mesh</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>GetTightBoundingBox</b>(ON_BoundingBox &amp;tight_bbox, int bGrowBox=false, const ON_Xform *xform=0) const (定义于 <a class="el" href="class_o_n___mesh.html">ON_Mesh</a>)</td><td class="entry"><a class="el" href="class_o_n___mesh.html">ON_Mesh</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>GetUserData</b>(const ON_UUID &amp;userdata_uuid) const (定义于 <a class="el" href="class_o_n___object.html">ON_Object</a>)</td><td class="entry"><a class="el" href="class_o_n___object.html">ON_Object</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>GetUserString</b>(const wchar_t *key, ON_wString &amp;string_value) const (定义于 <a class="el" href="class_o_n___object.html">ON_Object</a>)</td><td class="entry"><a class="el" href="class_o_n___object.html">ON_Object</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>GetUserStringKeys</b>(ON_ClassArray&lt; ON_wString &gt; &amp;user_string_keys) const (定义于 <a class="el" href="class_o_n___object.html">ON_Object</a>)</td><td class="entry"><a class="el" href="class_o_n___object.html">ON_Object</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>GetUserStrings</b>(ON_ClassArray&lt; ON_UserString &gt; &amp;user_strings) const (定义于 <a class="el" href="class_o_n___object.html">ON_Object</a>)</td><td class="entry"><a class="el" href="class_o_n___object.html">ON_Object</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>GetVertexEdges</b>(int vcount, const int *vertex_index, bool bNoDuplicates, ON_SimpleArray&lt; ON_2dex &gt; &amp;edges) const (定义于 <a class="el" href="class_o_n___mesh.html">ON_Mesh</a>)</td><td class="entry"><a class="el" href="class_o_n___mesh.html">ON_Mesh</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>GetVertexLocationIds</b>(int first_vid, int *Vid, int *Vindex) const (定义于 <a class="el" href="class_o_n___mesh.html">ON_Mesh</a>)</td><td class="entry"><a class="el" href="class_o_n___mesh.html">ON_Mesh</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>HasBrepForm</b>() const (定义于 <a class="el" href="class_o_n___geometry.html">ON_Geometry</a>)</td><td class="entry"><a class="el" href="class_o_n___geometry.html">ON_Geometry</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>HasCachedTextureCoordinates</b>() const (定义于 <a class="el" href="class_o_n___mesh.html">ON_Mesh</a>)</td><td class="entry"><a class="el" href="class_o_n___mesh.html">ON_Mesh</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>HasDoublePrecisionVertices</b>() const (定义于 <a class="el" href="class_o_n___mesh.html">ON_Mesh</a>)</td><td class="entry"><a class="el" href="class_o_n___mesh.html">ON_Mesh</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>HasFaceNormals</b>() const (定义于 <a class="el" href="class_o_n___mesh.html">ON_Mesh</a>)</td><td class="entry"><a class="el" href="class_o_n___mesh.html">ON_Mesh</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>HasPackedTextureRegion</b>() const (定义于 <a class="el" href="class_o_n___mesh.html">ON_Mesh</a>)</td><td class="entry"><a class="el" href="class_o_n___mesh.html">ON_Mesh</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>HasPrincipalCurvatures</b>() const (定义于 <a class="el" href="class_o_n___mesh.html">ON_Mesh</a>)</td><td class="entry"><a class="el" href="class_o_n___mesh.html">ON_Mesh</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>HasSurfaceParameters</b>() const (定义于 <a class="el" href="class_o_n___mesh.html">ON_Mesh</a>)</td><td class="entry"><a class="el" href="class_o_n___mesh.html">ON_Mesh</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>HasSynchronizedDoubleAndSinglePrecisionVertices</b>() const (定义于 <a class="el" href="class_o_n___mesh.html">ON_Mesh</a>)</td><td class="entry"><a class="el" href="class_o_n___mesh.html">ON_Mesh</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>HasTextureCoordinates</b>() const (定义于 <a class="el" href="class_o_n___mesh.html">ON_Mesh</a>)</td><td class="entry"><a class="el" href="class_o_n___mesh.html">ON_Mesh</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>HasVertexColors</b>() const (定义于 <a class="el" href="class_o_n___mesh.html">ON_Mesh</a>)</td><td class="entry"><a class="el" href="class_o_n___mesh.html">ON_Mesh</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>HasVertexNormals</b>() const (定义于 <a class="el" href="class_o_n___mesh.html">ON_Mesh</a>)</td><td class="entry"><a class="el" href="class_o_n___mesh.html">ON_Mesh</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>HiddenVertexArray</b>() const (定义于 <a class="el" href="class_o_n___mesh.html">ON_Mesh</a>)</td><td class="entry"><a class="el" href="class_o_n___mesh.html">ON_Mesh</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>HiddenVertexCount</b>() const (定义于 <a class="el" href="class_o_n___mesh.html">ON_Mesh</a>)</td><td class="entry"><a class="el" href="class_o_n___mesh.html">ON_Mesh</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>InvalidateBoundingBoxes</b>() (定义于 <a class="el" href="class_o_n___mesh.html">ON_Mesh</a>)</td><td class="entry"><a class="el" href="class_o_n___mesh.html">ON_Mesh</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>InvalidateCurvatureStats</b>() (定义于 <a class="el" href="class_o_n___mesh.html">ON_Mesh</a>)</td><td class="entry"><a class="el" href="class_o_n___mesh.html">ON_Mesh</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>InvalidateTextureCoordinateBoundingBox</b>() (定义于 <a class="el" href="class_o_n___mesh.html">ON_Mesh</a>)</td><td class="entry"><a class="el" href="class_o_n___mesh.html">ON_Mesh</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>InvalidateVertexBoundingBox</b>() (定义于 <a class="el" href="class_o_n___mesh.html">ON_Mesh</a>)</td><td class="entry"><a class="el" href="class_o_n___mesh.html">ON_Mesh</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>InvalidateVertexNormalBoundingBox</b>() (定义于 <a class="el" href="class_o_n___mesh.html">ON_Mesh</a>)</td><td class="entry"><a class="el" href="class_o_n___mesh.html">ON_Mesh</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>InvalidFaceCount</b>() const (定义于 <a class="el" href="class_o_n___mesh.html">ON_Mesh</a>)</td><td class="entry"><a class="el" href="class_o_n___mesh.html">ON_Mesh</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>IsClosed</b>() const (定义于 <a class="el" href="class_o_n___mesh.html">ON_Mesh</a>)</td><td class="entry"><a class="el" href="class_o_n___mesh.html">ON_Mesh</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>IsDeformable</b>() const (定义于 <a class="el" href="class_o_n___mesh.html">ON_Mesh</a>)</td><td class="entry"><a class="el" href="class_o_n___mesh.html">ON_Mesh</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>IsKindOf</b>(const ON_ClassId *pClassId) const (定义于 <a class="el" href="class_o_n___object.html">ON_Object</a>)</td><td class="entry"><a class="el" href="class_o_n___object.html">ON_Object</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>IsManifold</b>() const (定义于 <a class="el" href="class_o_n___mesh.html">ON_Mesh</a>)</td><td class="entry"><a class="el" href="class_o_n___mesh.html">ON_Mesh</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>IsManifold</b>(bool bTopologicalTest, bool *pbIsOriented=NULL, bool *pbHasBoundary=NULL) const (定义于 <a class="el" href="class_o_n___mesh.html">ON_Mesh</a>)</td><td class="entry"><a class="el" href="class_o_n___mesh.html">ON_Mesh</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>IsOriented</b>() const (定义于 <a class="el" href="class_o_n___mesh.html">ON_Mesh</a>)</td><td class="entry"><a class="el" href="class_o_n___mesh.html">ON_Mesh</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>IsSolid</b>() const (定义于 <a class="el" href="class_o_n___mesh.html">ON_Mesh</a>)</td><td class="entry"><a class="el" href="class_o_n___mesh.html">ON_Mesh</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>IsSwappableEdge</b>(int topei) (定义于 <a class="el" href="class_o_n___mesh.html">ON_Mesh</a>)</td><td class="entry"><a class="el" href="class_o_n___mesh.html">ON_Mesh</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>IsValid</b>(ON_TextLog *text_log=NULL) const (定义于 <a class="el" href="class_o_n___mesh.html">ON_Mesh</a>)</td><td class="entry"><a class="el" href="class_o_n___mesh.html">ON_Mesh</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>m_C</b> (定义于 <a class="el" href="class_o_n___mesh.html">ON_Mesh</a>)</td><td class="entry"><a class="el" href="class_o_n___mesh.html">ON_Mesh</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>m_Ctag</b> (定义于 <a class="el" href="class_o_n___mesh.html">ON_Mesh</a>)</td><td class="entry"><a class="el" href="class_o_n___mesh.html">ON_Mesh</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>m_F</b> (定义于 <a class="el" href="class_o_n___mesh.html">ON_Mesh</a>)</td><td class="entry"><a class="el" href="class_o_n___mesh.html">ON_Mesh</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>m_FN</b> (定义于 <a class="el" href="class_o_n___mesh.html">ON_Mesh</a>)</td><td class="entry"><a class="el" href="class_o_n___mesh.html">ON_Mesh</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>m_H</b> (定义于 <a class="el" href="class_o_n___mesh.html">ON_Mesh</a>)</td><td class="entry"><a class="el" href="class_o_n___mesh.html">ON_Mesh</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>m_hidden_count</b> (定义于 <a class="el" href="class_o_n___mesh.html">ON_Mesh</a>)</td><td class="entry"><a class="el" href="class_o_n___mesh.html">ON_Mesh</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>m_invalid_count</b> (定义于 <a class="el" href="class_o_n___mesh.html">ON_Mesh</a>)</td><td class="entry"><a class="el" href="class_o_n___mesh.html">ON_Mesh</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>m_K</b> (定义于 <a class="el" href="class_o_n___mesh.html">ON_Mesh</a>)</td><td class="entry"><a class="el" href="class_o_n___mesh.html">ON_Mesh</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>m_kstat</b> (定义于 <a class="el" href="class_o_n___mesh.html">ON_Mesh</a>)</td><td class="entry"><a class="el" href="class_o_n___mesh.html">ON_Mesh</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>m_mesh_is_closed</b> (定义于 <a class="el" href="class_o_n___mesh.html">ON_Mesh</a>)</td><td class="entry"><a class="el" href="class_o_n___mesh.html">ON_Mesh</a></td><td class="entry"><span class="mlabel">private</span></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>m_mesh_is_manifold</b> (定义于 <a class="el" href="class_o_n___mesh.html">ON_Mesh</a>)</td><td class="entry"><a class="el" href="class_o_n___mesh.html">ON_Mesh</a></td><td class="entry"><span class="mlabel">private</span></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>m_mesh_is_oriented</b> (定义于 <a class="el" href="class_o_n___mesh.html">ON_Mesh</a>)</td><td class="entry"><a class="el" href="class_o_n___mesh.html">ON_Mesh</a></td><td class="entry"><span class="mlabel">private</span></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>m_mesh_is_solid</b> (定义于 <a class="el" href="class_o_n___mesh.html">ON_Mesh</a>)</td><td class="entry"><a class="el" href="class_o_n___mesh.html">ON_Mesh</a></td><td class="entry"><span class="mlabel">private</span></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>m_mesh_parameters</b> (定义于 <a class="el" href="class_o_n___mesh.html">ON_Mesh</a>)</td><td class="entry"><a class="el" href="class_o_n___mesh.html">ON_Mesh</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>m_N</b> (定义于 <a class="el" href="class_o_n___mesh.html">ON_Mesh</a>)</td><td class="entry"><a class="el" href="class_o_n___mesh.html">ON_Mesh</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>m_nbox</b> (定义于 <a class="el" href="class_o_n___mesh.html">ON_Mesh</a>)</td><td class="entry"><a class="el" href="class_o_n___mesh.html">ON_Mesh</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>m_packed_tex_domain</b> (定义于 <a class="el" href="class_o_n___mesh.html">ON_Mesh</a>)</td><td class="entry"><a class="el" href="class_o_n___mesh.html">ON_Mesh</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>m_packed_tex_rotate</b> (定义于 <a class="el" href="class_o_n___mesh.html">ON_Mesh</a>)</td><td class="entry"><a class="el" href="class_o_n___mesh.html">ON_Mesh</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>m_parent</b> (定义于 <a class="el" href="class_o_n___mesh.html">ON_Mesh</a>)</td><td class="entry"><a class="el" href="class_o_n___mesh.html">ON_Mesh</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>m_partition</b> (定义于 <a class="el" href="class_o_n___mesh.html">ON_Mesh</a>)</td><td class="entry"><a class="el" href="class_o_n___mesh.html">ON_Mesh</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>m_quad_count</b> (定义于 <a class="el" href="class_o_n___mesh.html">ON_Mesh</a>)</td><td class="entry"><a class="el" href="class_o_n___mesh.html">ON_Mesh</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>m_S</b> (定义于 <a class="el" href="class_o_n___mesh.html">ON_Mesh</a>)</td><td class="entry"><a class="el" href="class_o_n___mesh.html">ON_Mesh</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>m_srf_domain</b> (定义于 <a class="el" href="class_o_n___mesh.html">ON_Mesh</a>)</td><td class="entry"><a class="el" href="class_o_n___mesh.html">ON_Mesh</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>m_srf_scale</b> (定义于 <a class="el" href="class_o_n___mesh.html">ON_Mesh</a>)</td><td class="entry"><a class="el" href="class_o_n___mesh.html">ON_Mesh</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>m_T</b> (定义于 <a class="el" href="class_o_n___mesh.html">ON_Mesh</a>)</td><td class="entry"><a class="el" href="class_o_n___mesh.html">ON_Mesh</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>m_tbox</b> (定义于 <a class="el" href="class_o_n___mesh.html">ON_Mesh</a>)</td><td class="entry"><a class="el" href="class_o_n___mesh.html">ON_Mesh</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>m_TC</b> (定义于 <a class="el" href="class_o_n___mesh.html">ON_Mesh</a>)</td><td class="entry"><a class="el" href="class_o_n___mesh.html">ON_Mesh</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>m_top</b> (定义于 <a class="el" href="class_o_n___mesh.html">ON_Mesh</a>)</td><td class="entry"><a class="el" href="class_o_n___mesh.html">ON_Mesh</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>m_triangle_count</b> (定义于 <a class="el" href="class_o_n___mesh.html">ON_Mesh</a>)</td><td class="entry"><a class="el" href="class_o_n___mesh.html">ON_Mesh</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>m_Ttag</b> (定义于 <a class="el" href="class_o_n___mesh.html">ON_Mesh</a>)</td><td class="entry"><a class="el" href="class_o_n___mesh.html">ON_Mesh</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>m_userdata_list</b> (定义于 <a class="el" href="class_o_n___object.html">ON_Object</a>)</td><td class="entry"><a class="el" href="class_o_n___object.html">ON_Object</a></td><td class="entry"><span class="mlabel">private</span></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>m_V</b> (定义于 <a class="el" href="class_o_n___mesh.html">ON_Mesh</a>)</td><td class="entry"><a class="el" href="class_o_n___mesh.html">ON_Mesh</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>m_vbox</b> (定义于 <a class="el" href="class_o_n___mesh.html">ON_Mesh</a>)</td><td class="entry"><a class="el" href="class_o_n___mesh.html">ON_Mesh</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>MakeDeformable</b>() (定义于 <a class="el" href="class_o_n___mesh.html">ON_Mesh</a>)</td><td class="entry"><a class="el" href="class_o_n___mesh.html">ON_Mesh</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>MemoryRelocate</b>() (定义于 <a class="el" href="class_o_n___mesh.html">ON_Mesh</a>)</td><td class="entry"><a class="el" href="class_o_n___mesh.html">ON_Mesh</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>MeshComponent</b>(ON_COMPONENT_INDEX ci) const (定义于 <a class="el" href="class_o_n___mesh.html">ON_Mesh</a>)</td><td class="entry"><a class="el" href="class_o_n___mesh.html">ON_Mesh</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>MeshParameters</b>() const (定义于 <a class="el" href="class_o_n___mesh.html">ON_Mesh</a>)</td><td class="entry"><a class="el" href="class_o_n___mesh.html">ON_Mesh</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>MeshPart</b>(const ON_MeshPart &amp;mesh_part, ON_Mesh *mesh) const (定义于 <a class="el" href="class_o_n___mesh.html">ON_Mesh</a>)</td><td class="entry"><a class="el" href="class_o_n___mesh.html">ON_Mesh</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>ModelObjectId</b>() const (定义于 <a class="el" href="class_o_n___object.html">ON_Object</a>)</td><td class="entry"><a class="el" href="class_o_n___object.html">ON_Object</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>ModifyNgonList</b>() (定义于 <a class="el" href="class_o_n___mesh.html">ON_Mesh</a>)</td><td class="entry"><a class="el" href="class_o_n___mesh.html">ON_Mesh</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>MoveUserData</b>(ON_Object &amp;source_object) (定义于 <a class="el" href="class_o_n___object.html">ON_Object</a>)</td><td class="entry"><a class="el" href="class_o_n___object.html">ON_Object</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>NgonList</b>() const (定义于 <a class="el" href="class_o_n___mesh.html">ON_Mesh</a>)</td><td class="entry"><a class="el" href="class_o_n___mesh.html">ON_Mesh</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>NormalizeTextureCoordinates</b>() (定义于 <a class="el" href="class_o_n___mesh.html">ON_Mesh</a>)</td><td class="entry"><a class="el" href="class_o_n___mesh.html">ON_Mesh</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>ObjectType</b>() const (定义于 <a class="el" href="class_o_n___mesh.html">ON_Mesh</a>)</td><td class="entry"><a class="el" href="class_o_n___mesh.html">ON_Mesh</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>ON_Geometry</b>() (定义于 <a class="el" href="class_o_n___geometry.html">ON_Geometry</a>)</td><td class="entry"><a class="el" href="class_o_n___geometry.html">ON_Geometry</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>ON_Geometry</b>(const ON_Geometry &amp;) (定义于 <a class="el" href="class_o_n___geometry.html">ON_Geometry</a>)</td><td class="entry"><a class="el" href="class_o_n___geometry.html">ON_Geometry</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>ON_Mesh</b>() (定义于 <a class="el" href="class_o_n___mesh.html">ON_Mesh</a>)</td><td class="entry"><a class="el" href="class_o_n___mesh.html">ON_Mesh</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>ON_Mesh</b>(int initial_face_array_capacity, int initial_vertex_array_capacity, bool has_vertex_normals, bool has_texture_coordinates) (定义于 <a class="el" href="class_o_n___mesh.html">ON_Mesh</a>)</td><td class="entry"><a class="el" href="class_o_n___mesh.html">ON_Mesh</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>ON_Mesh</b>(const ON_Mesh &amp;) (定义于 <a class="el" href="class_o_n___mesh.html">ON_Mesh</a>)</td><td class="entry"><a class="el" href="class_o_n___mesh.html">ON_Mesh</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>ON_MeshEdgeRef</b> (定义于 <a class="el" href="class_o_n___mesh.html">ON_Mesh</a>)</td><td class="entry"><a class="el" href="class_o_n___mesh.html">ON_Mesh</a></td><td class="entry"><span class="mlabel">friend</span></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>ON_MeshFaceRef</b> (定义于 <a class="el" href="class_o_n___mesh.html">ON_Mesh</a>)</td><td class="entry"><a class="el" href="class_o_n___mesh.html">ON_Mesh</a></td><td class="entry"><span class="mlabel">friend</span></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>ON_MeshVertexRef</b> (定义于 <a class="el" href="class_o_n___mesh.html">ON_Mesh</a>)</td><td class="entry"><a class="el" href="class_o_n___mesh.html">ON_Mesh</a></td><td class="entry"><span class="mlabel">friend</span></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>ON_Object</b>() (定义于 <a class="el" href="class_o_n___object.html">ON_Object</a>)</td><td class="entry"><a class="el" href="class_o_n___object.html">ON_Object</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>ON_Object</b>(const ON_Object &amp;) (定义于 <a class="el" href="class_o_n___object.html">ON_Object</a>)</td><td class="entry"><a class="el" href="class_o_n___object.html">ON_Object</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>ON_OBJECT_DECLARE</b>(ON_Mesh) (定义于 <a class="el" href="class_o_n___mesh.html">ON_Mesh</a>)</td><td class="entry"><a class="el" href="class_o_n___mesh.html">ON_Mesh</a></td><td class="entry"><span class="mlabel">private</span></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>operator=</b>(const ON_Mesh &amp;) (定义于 <a class="el" href="class_o_n___mesh.html">ON_Mesh</a>)</td><td class="entry"><a class="el" href="class_o_n___mesh.html">ON_Mesh</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>operator=</b>(const ON_Geometry &amp;) (定义于 <a class="el" href="class_o_n___geometry.html">ON_Geometry</a>)</td><td class="entry"><a class="el" href="class_o_n___geometry.html">ON_Geometry</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>operator=</b>(const ON_Object &amp;) (定义于 <a class="el" href="class_o_n___object.html">ON_Object</a>)</td><td class="entry"><a class="el" href="class_o_n___object.html">ON_Object</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>Partition</b>() const (定义于 <a class="el" href="class_o_n___mesh.html">ON_Mesh</a>)</td><td class="entry"><a class="el" href="class_o_n___mesh.html">ON_Mesh</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>PurgeUserData</b>() (定义于 <a class="el" href="class_o_n___object.html">ON_Object</a>)</td><td class="entry"><a class="el" href="class_o_n___object.html">ON_Object</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>QuadCount</b>() const (定义于 <a class="el" href="class_o_n___mesh.html">ON_Mesh</a>)</td><td class="entry"><a class="el" href="class_o_n___mesh.html">ON_Mesh</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>Read</b>(ON_BinaryArchive &amp;) (定义于 <a class="el" href="class_o_n___mesh.html">ON_Mesh</a>)</td><td class="entry"><a class="el" href="class_o_n___mesh.html">ON_Mesh</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>Read_1</b>(ON_BinaryArchive &amp;) (定义于 <a class="el" href="class_o_n___mesh.html">ON_Mesh</a>)</td><td class="entry"><a class="el" href="class_o_n___mesh.html">ON_Mesh</a></td><td class="entry"><span class="mlabel">private</span></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>Read_2</b>(int, ON_BinaryArchive &amp;) (定义于 <a class="el" href="class_o_n___mesh.html">ON_Mesh</a>)</td><td class="entry"><a class="el" href="class_o_n___mesh.html">ON_Mesh</a></td><td class="entry"><span class="mlabel">private</span></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>ReadFaceArray</b>(int, int, ON_BinaryArchive &amp;) (定义于 <a class="el" href="class_o_n___mesh.html">ON_Mesh</a>)</td><td class="entry"><a class="el" href="class_o_n___mesh.html">ON_Mesh</a></td><td class="entry"><span class="mlabel">private</span></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>ReverseSurfaceParameters</b>(int dir) (定义于 <a class="el" href="class_o_n___mesh.html">ON_Mesh</a>)</td><td class="entry"><a class="el" href="class_o_n___mesh.html">ON_Mesh</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>ReverseTextureCoordinates</b>(int dir) (定义于 <a class="el" href="class_o_n___mesh.html">ON_Mesh</a>)</td><td class="entry"><a class="el" href="class_o_n___mesh.html">ON_Mesh</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>Rotate</b>(double sin_angle, double cos_angle, const ON_3dVector &amp;rotation_axis, const ON_3dPoint &amp;rotation_center) (定义于 <a class="el" href="class_o_n___geometry.html">ON_Geometry</a>)</td><td class="entry"><a class="el" href="class_o_n___geometry.html">ON_Geometry</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>Rotate</b>(double rotation_angle, const ON_3dVector &amp;rotation_axis, const ON_3dPoint &amp;rotation_center) (定义于 <a class="el" href="class_o_n___geometry.html">ON_Geometry</a>)</td><td class="entry"><a class="el" href="class_o_n___geometry.html">ON_Geometry</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>Scale</b>(double scale_factor) (定义于 <a class="el" href="class_o_n___geometry.html">ON_Geometry</a>)</td><td class="entry"><a class="el" href="class_o_n___geometry.html">ON_Geometry</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>SetCachedTextureCoordinates</b>(const class ON_TextureMapping &amp;mapping, const class ON_Xform *mesh_xform=0, bool bLazy=true) (定义于 <a class="el" href="class_o_n___mesh.html">ON_Mesh</a>)</td><td class="entry"><a class="el" href="class_o_n___mesh.html">ON_Mesh</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>SetClosed</b>(int closed) (定义于 <a class="el" href="class_o_n___mesh.html">ON_Mesh</a>)</td><td class="entry"><a class="el" href="class_o_n___mesh.html">ON_Mesh</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>SetDoublePrecisionVerticesAsValid</b>() (定义于 <a class="el" href="class_o_n___mesh.html">ON_Mesh</a>)</td><td class="entry"><a class="el" href="class_o_n___mesh.html">ON_Mesh</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>SetMeshParameters</b>(const ON_MeshParameters &amp;) (定义于 <a class="el" href="class_o_n___mesh.html">ON_Mesh</a>)</td><td class="entry"><a class="el" href="class_o_n___mesh.html">ON_Mesh</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>SetQuad</b>(int, int, int, int, int) (定义于 <a class="el" href="class_o_n___mesh.html">ON_Mesh</a>)</td><td class="entry"><a class="el" href="class_o_n___mesh.html">ON_Mesh</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>SetSinglePrecisionVerticesAsValid</b>() (定义于 <a class="el" href="class_o_n___mesh.html">ON_Mesh</a>)</td><td class="entry"><a class="el" href="class_o_n___mesh.html">ON_Mesh</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>SetSolidOrientation</b>(int solid_orientation) (定义于 <a class="el" href="class_o_n___mesh.html">ON_Mesh</a>)</td><td class="entry"><a class="el" href="class_o_n___mesh.html">ON_Mesh</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>SetTextureCoord</b>(int, double, double) (定义于 <a class="el" href="class_o_n___mesh.html">ON_Mesh</a>)</td><td class="entry"><a class="el" href="class_o_n___mesh.html">ON_Mesh</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>SetTextureCoordinates</b>(const class ON_TextureMapping &amp;mapping, const class ON_Xform *mesh_xform=0, bool bLazy=true) (定义于 <a class="el" href="class_o_n___mesh.html">ON_Mesh</a>)</td><td class="entry"><a class="el" href="class_o_n___mesh.html">ON_Mesh</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>SetTriangle</b>(int, int, int, int) (定义于 <a class="el" href="class_o_n___mesh.html">ON_Mesh</a>)</td><td class="entry"><a class="el" href="class_o_n___mesh.html">ON_Mesh</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>SetUserString</b>(const wchar_t *key, const wchar_t *string_value) (定义于 <a class="el" href="class_o_n___object.html">ON_Object</a>)</td><td class="entry"><a class="el" href="class_o_n___object.html">ON_Object</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>SetUserStrings</b>(int count, const ON_UserString *user_strings, bool bReplace) (定义于 <a class="el" href="class_o_n___object.html">ON_Object</a>)</td><td class="entry"><a class="el" href="class_o_n___object.html">ON_Object</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>SetVertex</b>(int, const ON_3dPoint &amp;) (定义于 <a class="el" href="class_o_n___mesh.html">ON_Mesh</a>)</td><td class="entry"><a class="el" href="class_o_n___mesh.html">ON_Mesh</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>SetVertex</b>(int, const ON_3fPoint &amp;) (定义于 <a class="el" href="class_o_n___mesh.html">ON_Mesh</a>)</td><td class="entry"><a class="el" href="class_o_n___mesh.html">ON_Mesh</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>SetVertexHiddenFlag</b>(int meshvi, bool bHidden) (定义于 <a class="el" href="class_o_n___mesh.html">ON_Mesh</a>)</td><td class="entry"><a class="el" href="class_o_n___mesh.html">ON_Mesh</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>SetVertexNormal</b>(int, const ON_3dVector &amp;) (定义于 <a class="el" href="class_o_n___mesh.html">ON_Mesh</a>)</td><td class="entry"><a class="el" href="class_o_n___mesh.html">ON_Mesh</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>SetVertexNormal</b>(int, const ON_3fVector &amp;) (定义于 <a class="el" href="class_o_n___mesh.html">ON_Mesh</a>)</td><td class="entry"><a class="el" href="class_o_n___mesh.html">ON_Mesh</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>SinglePrecisionVertices</b>() (定义于 <a class="el" href="class_o_n___mesh.html">ON_Mesh</a>)</td><td class="entry"><a class="el" href="class_o_n___mesh.html">ON_Mesh</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>SinglePrecisionVertices</b>() const (定义于 <a class="el" href="class_o_n___mesh.html">ON_Mesh</a>)</td><td class="entry"><a class="el" href="class_o_n___mesh.html">ON_Mesh</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>SinglePrecisionVerticesAreValid</b>() const (定义于 <a class="el" href="class_o_n___mesh.html">ON_Mesh</a>)</td><td class="entry"><a class="el" href="class_o_n___mesh.html">ON_Mesh</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>SizeOf</b>() const (定义于 <a class="el" href="class_o_n___mesh.html">ON_Mesh</a>)</td><td class="entry"><a class="el" href="class_o_n___mesh.html">ON_Mesh</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>SolidOrientation</b>() const (定义于 <a class="el" href="class_o_n___mesh.html">ON_Mesh</a>)</td><td class="entry"><a class="el" href="class_o_n___mesh.html">ON_Mesh</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>SwapCoordinates</b>(int, int) (定义于 <a class="el" href="class_o_n___mesh.html">ON_Mesh</a>)</td><td class="entry"><a class="el" href="class_o_n___mesh.html">ON_Mesh</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>SwapEdge</b>(int topei) (定义于 <a class="el" href="class_o_n___mesh.html">ON_Mesh</a>)</td><td class="entry"><a class="el" href="class_o_n___mesh.html">ON_Mesh</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>SwapEdge_Helper</b>(int, bool) (定义于 <a class="el" href="class_o_n___mesh.html">ON_Mesh</a>)</td><td class="entry"><a class="el" href="class_o_n___mesh.html">ON_Mesh</a></td><td class="entry"><span class="mlabel">private</span></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>Topology</b>() const (定义于 <a class="el" href="class_o_n___mesh.html">ON_Mesh</a>)</td><td class="entry"><a class="el" href="class_o_n___mesh.html">ON_Mesh</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>TopologyExists</b>() const (定义于 <a class="el" href="class_o_n___mesh.html">ON_Mesh</a>)</td><td class="entry"><a class="el" href="class_o_n___mesh.html">ON_Mesh</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>Transform</b>(const ON_Xform &amp;) (定义于 <a class="el" href="class_o_n___mesh.html">ON_Mesh</a>)</td><td class="entry"><a class="el" href="class_o_n___mesh.html">ON_Mesh</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>TransformUserData</b>(const ON_Xform &amp;xform) (定义于 <a class="el" href="class_o_n___object.html">ON_Object</a>)</td><td class="entry"><a class="el" href="class_o_n___object.html">ON_Object</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>Translate</b>(const ON_3dVector &amp;translation_vector) (定义于 <a class="el" href="class_o_n___geometry.html">ON_Geometry</a>)</td><td class="entry"><a class="el" href="class_o_n___geometry.html">ON_Geometry</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>TransposeSurfaceParameters</b>() (定义于 <a class="el" href="class_o_n___mesh.html">ON_Mesh</a>)</td><td class="entry"><a class="el" href="class_o_n___mesh.html">ON_Mesh</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>TransposeTextureCoordinates</b>() (定义于 <a class="el" href="class_o_n___mesh.html">ON_Mesh</a>)</td><td class="entry"><a class="el" href="class_o_n___mesh.html">ON_Mesh</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>TriangleCount</b>() const (定义于 <a class="el" href="class_o_n___mesh.html">ON_Mesh</a>)</td><td class="entry"><a class="el" href="class_o_n___mesh.html">ON_Mesh</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>UnitizeFaceNormals</b>() (定义于 <a class="el" href="class_o_n___mesh.html">ON_Mesh</a>)</td><td class="entry"><a class="el" href="class_o_n___mesh.html">ON_Mesh</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>UnitizeVertexNormals</b>() (定义于 <a class="el" href="class_o_n___mesh.html">ON_Mesh</a>)</td><td class="entry"><a class="el" href="class_o_n___mesh.html">ON_Mesh</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>UpdateDoublePrecisionVertices</b>() (定义于 <a class="el" href="class_o_n___mesh.html">ON_Mesh</a>)</td><td class="entry"><a class="el" href="class_o_n___mesh.html">ON_Mesh</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>UpdateSinglePrecisionVertices</b>() (定义于 <a class="el" href="class_o_n___mesh.html">ON_Mesh</a>)</td><td class="entry"><a class="el" href="class_o_n___mesh.html">ON_Mesh</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>UserStringCount</b>() const (定义于 <a class="el" href="class_o_n___object.html">ON_Object</a>)</td><td class="entry"><a class="el" href="class_o_n___object.html">ON_Object</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>Vertex</b>(int vertex_index) const (定义于 <a class="el" href="class_o_n___mesh.html">ON_Mesh</a>)</td><td class="entry"><a class="el" href="class_o_n___mesh.html">ON_Mesh</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>VertexCount</b>() const (定义于 <a class="el" href="class_o_n___mesh.html">ON_Mesh</a>)</td><td class="entry"><a class="el" href="class_o_n___mesh.html">ON_Mesh</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>VertexIsHidden</b>(int meshvi) const (定义于 <a class="el" href="class_o_n___mesh.html">ON_Mesh</a>)</td><td class="entry"><a class="el" href="class_o_n___mesh.html">ON_Mesh</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>VertexRef</b>(ON_COMPONENT_INDEX ci) const (定义于 <a class="el" href="class_o_n___mesh.html">ON_Mesh</a>)</td><td class="entry"><a class="el" href="class_o_n___mesh.html">ON_Mesh</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>VertexRef</b>(int mesh_V_index) const (定义于 <a class="el" href="class_o_n___mesh.html">ON_Mesh</a>)</td><td class="entry"><a class="el" href="class_o_n___mesh.html">ON_Mesh</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>Write</b>(ON_BinaryArchive &amp;) const (定义于 <a class="el" href="class_o_n___mesh.html">ON_Mesh</a>)</td><td class="entry"><a class="el" href="class_o_n___mesh.html">ON_Mesh</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>Write_1</b>(ON_BinaryArchive &amp;) const (定义于 <a class="el" href="class_o_n___mesh.html">ON_Mesh</a>)</td><td class="entry"><a class="el" href="class_o_n___mesh.html">ON_Mesh</a></td><td class="entry"><span class="mlabel">private</span></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>Write_2</b>(int, ON_BinaryArchive &amp;) const (定义于 <a class="el" href="class_o_n___mesh.html">ON_Mesh</a>)</td><td class="entry"><a class="el" href="class_o_n___mesh.html">ON_Mesh</a></td><td class="entry"><span class="mlabel">private</span></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>WriteFaceArray</b>(int, int, ON_BinaryArchive &amp;) const (定义于 <a class="el" href="class_o_n___mesh.html">ON_Mesh</a>)</td><td class="entry"><a class="el" href="class_o_n___mesh.html">ON_Mesh</a></td><td class="entry"><span class="mlabel">private</span></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>~ON_Geometry</b>() (定义于 <a class="el" href="class_o_n___geometry.html">ON_Geometry</a>)</td><td class="entry"><a class="el" href="class_o_n___geometry.html">ON_Geometry</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>~ON_Mesh</b>() (定义于 <a class="el" href="class_o_n___mesh.html">ON_Mesh</a>)</td><td class="entry"><a class="el" href="class_o_n___mesh.html">ON_Mesh</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>~ON_Object</b>() (定义于 <a class="el" href="class_o_n___object.html">ON_Object</a>)</td><td class="entry"><a class="el" href="class_o_n___object.html">ON_Object</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
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